The first volume of Ennis' War Stories encompasses four tales, deliberately spread across the fighting taking place in World War II, both geographically and militaristically (to possibly coin a phrase). The overall collection has no clear, consistent message or vision; these are just bleak snapshots of realistic-but-imagined moments in some of humanity's darkest hours. Characters are roughed out exactly as much as the story needs them to be, but little more than a Sunday paper short. Instead, the point here ought to be more the overall story, but often that seems to be lacking a little as well. What I will say is that the first tale is definitely the least interesting of the bunch, so do at least push through that if you want to give it a fair cop.
- Johann's Tiger: a German tank flees from the Russian front to try and surrender to the more amenable American forces, only to get caught out and killed – well, all except for the captain, who feels such disgust at his own actions in the war that he had been trying to get himself killed to save his troop. The artwork doesn't pair well, and I found the action sequences often impossible to decode. Perhaps if you're really into tanks you'd be able to tell them apart, but I had no idea who was firing on who in most of the panels. This isn't helped by the frequent use of German words and slang, which made the dialogue equally as hard to read at times. Layer on top a largely forgettable set of characters and it's a weird one to open the collection with.
- D-Day Dodgers: a much stronger story, focusing on an oft-overlooked aspect of the British involvement in the war – the Italian Campaign. It specifically highlights the possibly apocryphal (possibly covered up) charge levied against the troops that fought along the Italian front by Lady Astor in Parliament, who supposedly called them "D-Day dodgers", completely ignoring the hundreds of thousands of dead Brits and Allied forces that gave their lives in an incredibly bitter, hard-fought campaign. Narratively, there are some more interesting characters, and some better dialogue, including a rather excellent Captain getting drunk and taking potshots at the crucifix in the ruined local church. The tale ends abruptly with an idiotic advance ordered from above; an effort to get the papers back on board after the honourable twit's comments, that ultimately sees the whole regiment killed in action. It is, at least, a more interesting spotlight to shine, and a stronger message of the inanities, excesses, and evils of war. I think it's my favourite of the bunch.
- Screaming Eagles: four American paratroopers, having fought through Central Europe and well into Germany following the D-Day landings, find themselves saddled with the job of locating good lodgings for a visiting Major, only to discover a German country estate bursting with pilfered riches, fine wines, and various comely lasses from a nearby village. Their two-day binge is ultimately cut short when the rest of the army turns up early, but this story is mainly a bit of comedic relief, with some oddly graphic and leud scenes scattered throughout. Better than the first, but barely.
- Nightingale: by far the best writing on offer throughout, the final story captures the tale of a British battleship, first on a largely failed convoy-protection run through the Arctic Sea to Russia, and then on one final charge off the coast of Malta. The narrative is nicely woven, and the art style is the best suited to the subject matter of the lot, with a heavy, atmospheric line style and largely monochromatic colouring. I still prefer D-Day Dodgers, just because it was the most interesting to me personally, but I think this is hands-down the best short story and the best graphic novel of the lot. Poignant, well-paced, and beautifully rendered.