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Making writing readable

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How do you make your writing as accessible as possible? Plain text – a system of simplifying the words and phrases used to reduce overall complexity – is an "easy" solution, and I've never seen …

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Pitfalls of card UIs

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A great breakdown from Dave as to why the typical card UI pattern has some inherent issues. Some elements – like making cards all the same height and dealing with responsively collapsing card lists …

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Classy Microformats

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In which I begin by questioning why microformats are defined on the class attribute, instead of somewhere more bespoke, and end up concluding that I don't understand what microformats are actually for... and I'm not sure anyone else does, either.

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Using the URL to build database-free web apps

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What a fun idea. I've obviously seen (and have used) URLs contain state information in the past, such as user preferences (light/dark mode or animation), but building an entire game using nothing but …

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Styling on the Server

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The increasing use of React Server Components is meaning the end of the CSS-in-JS era. But what options exist to fill that gap? I've been pleasantly surprised with what I've found.

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An Ad Hoc Decade

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Somehow, I've been writing these little blurbs for an entire decade now. What better time to take a look back at how this site has evolved.