When is a Cat a Mongoose? [#37]

Today* I corrected somebody on the internet. Of course, the correction was entirely warranted because it touched on any area of very specific specialist knowledge of which I inexplicably know enough to notice an error. You can’t let people get away with that kind of thing, now can you!

In all honesty, I’ve never seen the issue with correcting someone online. I don’t care whether you’re pulling them up on grammar, history or, as in this instance, the evolutionary connections between particular animals. If I’m wrong about something I would like someone else to let me know; I’m also a big believer of ‘do unto others’. There is a big difference between pointing out when someone’s wrong and picking a fight over personal beliefs (which I don’t like to do at all), but that’s not what this article is about.

This article is about animal names. Specifically, how weird and ultimately confusing it is that we effectively spent centuries allowing economic migrants, felons and sailors the privilege to determine the specific words used to distinguish one animal from another. On the one hand, common names do have a tendency to be fairly easy to spell and simple to pronounce (with many clear exceptions, I’m talking broadly here) but, on the other, they also frequently include reference to animals “back home”, which largely means Europe. In turn, that causes a huge about of layperson confusion as to exactly what certain creatures are, how evolution works and even whether or not certain species should be persecuted.

For example, is a genet cat related to the house cat? No. It’s related to mongeese (I refuse to use mongooses on my own website, it just sounds ridiculous). What about an aardwolf? That’s also a mongoose, as is a hyena. The honey badger? Not a mongoose, but a weasel (which look exactly like mongeese but aren’t) which are also badgers so… I guess this one works?

The problem isn’t just due to the English being English and constantly renaming things which had perfectly acceptable names (e.g. the honey badger’s much cooler name, the ratel). Naming completely unrelated animals after ones you’re more familiar with is a common human trait. The result is that sometimes English animal names look unique until you find out they’re stolen from another language where they make very little sense, like the aardvark. That means earth-pig, by the way, despite aardvarks very much not being pigs. Actually, we’re not entirely certain what they are (they just kind of appear in the Palaeocene) but we are certain that pigs never played a role.

Nor is this a new issue. Even the ancients occasionally just couldn’t be bothered thinking up new names for things and instead chose to just take two words and smash them together. In modern English, the giraffe appears to be a rare instance of a completely unique name, fitting for such a truly unique mammal. The ancient Greeks, though, would have called it Camelopardalis (or something very similar), a word which looks weirdly familiar. The ‘camel’ part is fairly obvious, but the remainder ‘pardalis’/’leopardalis’ gives us the English ‘panther’ and ‘leopard’. So, to translate, the likes of Aristotle would have looked at a giraffe and called it ‘camel-leopard’… Perhaps language (and biologists) have just been doomed from the start!

*Today, which here means: “when I started writing this blog, not when I finished it and also not when it was finally published”. Makes sense?

Life Between the Worlds [#36]

I have recently fallen back into an old habit: League of Legends. The eponymous MOBA remains immensely addictive, fun and interesting, but above all else my return (after over a year!) has highlighted that Riot are finally managing to get their world building in order. The lore behind Runeterra was always a big draw for me, leading me to pore over every new champion’s bio pages to find out how they fit into the world and whose stories they might impact. Over time, the original plot of League became a little stale and boring; champions that could simply be summoned from any region of the multiverse understandably felt disconnected from each other.

As a result, Riot made the decision a few years ago to begin reworking the story of Runeterra. Rather than completely overhauling everything, at great expense to time and resources, they have instead slowly been chipping away at the established characters. That leaves some, like my personal favourite Rammus, in a state of unknown origin, whilst others like Urgot have really begun to shine. It also means the in-game lore is a little disjointed, with some bios referencing events or characters that don’t add up, such as recent champion Ornn referencing Volibear as a demi-god, rather than the mortal leader his own bio describes him as. Overall, the effect can be a little confusing, but when it works well it produces some absolutely fantastic fantasy.

For example, in the past I’ve been incredibly interested by the setup of the Harrowing, an event which has it’s routes in Halloween but, over time, has become something far more sinister and interesting. Most importantly from a world building angle it helps to explain a number of the more demonic champions, giving them a shared and interlinked history whilst explaining how creatures of utter darkness aren’t simply ruling this world by now. It adds to the mythos wonderfully and remains the centre of some of the best in-game events they’ve had to date.

So, upon my latest return, I was excited to find another area of lore which has been fleshed out in a genuinely fascinating way. In an attempt to simultaneously develop how magic works within the game and explain numerous “chimeric” characters, the world-builders behind Runeterra have come up with the Vastaya. The full logic behind the decisions has been written up in a brilliant dev blog article, which is well worth a read if you’re interested in world building at all, but the outcome is genius. I love seeing entirely novel takes on something so integral to the genre as magic and, with the concept of the Vastaya and their ancient brethren, I genuinely believe Riot have achieved that.

There are a huge number of explanations for how magic works, yet most fantasy franchises just wave their hands or come up with something that seems like an explanation until you realise they just changed the word (cough Midichlorians cough). The route League has gone down is certainly not completely fleshed out; magic itself remains something ethereal and just naturally occurring rather than having a (necessarily) distinct source. I like their incorporation of ley lines, not because it’s unique or original (it isn’t) but because they have thought through the implications. I love that intersections of ley lines become areas of wilder magic, and that magic even has different breeds or flavours to begin with. That’s a nice touch which, as they state themselves, allows a huge amount of complexity to develop within the system.

Above all else though, the concept of the vastayashai’rei is genius. It’s one of those concepts which I read and instantly wished I had thought of myself. It’s wonderfully simple yet also feels very original (to be clear, I’m not saying it’s genuinely unique, but I’ve never seen it before). In Runeterra, magic is an extra-dimensional energy, bleeding through via ley lines, creating border zones: areas of world which are part magical dimension, part Runeterra. But the dimension in which magic originates is not just the standard swirling, lifeless maelstrom. It’s a functioning universe with it’s own ecosystems and, crucially, life. Whilst improbable, our own planet is proof that life thrives on these biological edges, in the types of habitat that just shouldn’t work. Look at any geothermal pool and you’ll see this effect in full swing. Right where the water reaches boiling point the lifeforms are unique, often occurring no where else on the planet.

When extrapolated out to a mixing of two entirely different dimensions you end up with creatures that have evolved to survive in both. Magical animals that can take physical form. I love it. I love the idea that a creature learnt that it could hop through the ley lines and find sustenance, or escape predators, by doing so. Over time, that developed into a fully functioning race of sentient creatures which could transgress the boundaries between the two worlds. Taking it one step further, the team at Riot realised that such creatures wouldn’t need a fixed physical form, as it wasn’t inherent to their nature. In short, they became shape shifters, creatures capable of adapting the forms they found themselves requiring within the physical world. Throw in a little bit of interbreeding or evolutionary branches that chose to remain on the physical side permanently and you explain chimeras, creatures with evolutionarily impossible physical forms. Sheer, pure, brilliance.

It’s nothing less than incredible that the reason behind this level of ingenuity is a game which lacks any form of story mode at all; there’s no need for any of these musings beyond making the world more entertaining. That’s pretty awesome, too!

Where is Superwoman? [#32]

Khoi Vinh recently linked out to an article by Amanda Shendruk looking at the data behind female inclusion in comic books. As both Khoi and Amanda state, it should come as no surprise that the overall trend is that women are under represented in mainstream comics (DC and Marvel being the focus here), but the analysis takes a more interesting approach and dives deeper into the roles, powers and names that female superheroes share disproportionately.

Again, there are clear biases and tropes, most of which are definitely problematic but also not unexpected. Female heroes are more likely to rely on agility than strength, more likely to have emotional or mental manipulation powers and are more likely to be a minority character on teams. It does highlight some factors which are slightly surprising (though again, not when you really think about them) and definitely worrying, like the trend for all-female teams to be defined by their femininity rather than their powers, goal or shared history. For example, DC’s Birds of Prey is a fantastic team name: evocative, clever and iconic; on the other hand, DC’s Female Furies is a terrible team name: dull, boring and telling you nothing about who is involved or why the team exists. All-male teams, on the other hand, are rarely named along gender lines. That’s something I feel comics writers can, and should, address right now.

However, I do feel the article points the finger a little too strongly at female hero names. To be clear, I’m not saying that female characters aren’t disproportionately named along gender lines – they clearly are and the data supports that. But the following conclusion, I feel, isn’t supported as well:

Females are more than twice as likely to be given a name that may make her seem weak, less dangerous, less aggressive and not on equal footing with male characters.

The data shows female heroes are twice as likely to have gender-specific names. But it’s a bit of a leap to state that means those names have been chosen to reduce their standing amongst the other heroes; at least, not because of their gender. There’s clearly a problem here, but I don’t think Amanda has correctly identified the root cause.

The issue, as stated in the article, is when gender-specific names use diminutive forms. In other words, when Superwoman becomes Supergirl. By using “girl” rather than “woman”, the character automatically appears weaker and more immature, which seems to match Amanda’s quote above. However, Supergirl is more immature. Her whole character and respective arc is about here being a young Kryptonian developing her powers. Her name hasn’t been picked because she’s a woman, it’s because she’s a teenager. The exact same logic is the reason we have Superboy within the DC universe as well.

Possibly a clearer example would be to look at two women in the Batman comics with gendered names: Batgirl and Catwoman. Both play the role of supporting heroes to Batman himself, but the gender forms used directly convey their comparative standing to the titular hero. Batgirl is a trainee, an apprentice; she’s young and immature. Catwoman is a seasoned criminal before we ever meet her, at the top of her game, not just for Gotham but for the world. Hence, one is girl, the other is woman.

Now, to be clear, there are definitely instances where diminutive forms are used to take female heroes down a peg. I’ve already mentioned Supergirl, so it would be wrong of me not to address Powergirl, the name she takes when she steps out from Superman’s shadow and becomes an independent hero. The argument can be made that a total name change would have been more confusing, but lets face it: Powergirl is a pretty terrible name, so why not just drop the gender specificity entirely. The issue of these immature names sticking does become problematic. When Superboy eventually take on the mantle of the red cape, he goes by Superman. When Batgirl dons the cloak in Bruce Wayne’s absence… she doesn’t become Batman (or Batwoman).

I’m not arguing that female naming conventions in comics are perfectly acceptable. They aren’t. All I’m saying is that I don’t think these characters having diminutive forms are necessarily writers trying to keep them trapped beneath a superhero glass ceiling. I think they’re chosen for different narrative reasons, most of the time, and whilst biases likely play a role the intent isn’t as clear-cut. I also don’t think it’s necessarily problematic.

What is problematic is the issue of female protégés never managing to take on the mantle of their mentors. Superboy can become, literally, Superman but Supergirl never has. I accept there are issues with gender naming in general if you’re trying to do this, as it never really makes sense for Kara Starr to be called Superman, but the issue persists even for non-gendered names. Artemis, Green Arrow’s teen titan, never becomes Green Arrow. She-Hulk is never simply the Hulk. There are some instances, such as Zatanna, but they tend to be retconned; the female character having been known first before the ‘original’ is introduced. Really, the only big-name swap I can think of is Captain Marvel, who spent years as Ms. Marvel before finally accepting her proper mantle.

At any rate, the article does make note that the winds, they are a-changing. Female character creation is increasing at all publishers and more female heroes are getting their own on-going titles. I think an easy next step would be to have some gendered-names becoming genderless, especially when it comes to teams, but at least we’re moving in the right direction. Still, Amanda’s research clearly shows that there remains a long way to go before female representation can actually be called representative.

That Anti-Diversity Googler & Self Introspection [#31]

Standard workday, standard work lunch catching up on RSS feeds. Of course, quite a few of them are discussing the leaked “Anti-Diversity” manifesto from the, now infamous, ex-Google employee (name forgotten and ultimately unimportant). It’s been an interesting view into a very specific bubble of the tech sphere, but one which has helped elucidate the issue, if only a little.

Of particular note is the response from Adactio, which is easily understood by the title of the piece: “Intolerable“. I will hold my hand up right now and say that I find the whole issue a lot more complex than Jeremy Keith outlines, but I cannot argue with his conclusion. Nor can I argue with the incredibly diverse and well-written sources he links to, each of which is definitely worth a read.

That becomes particularly true if you’re anything like me: someone whose gut instinct was “this is utterly wrong”, but who found themselves wondering if, beneath the anger, fear and sexism, a valid point was lurking. Having now read through the links (linked below) I feel a little more confident in my gut reaction, which is a nice feeling.

Just to clarify my use of the phrase “valid point”, it is not valid that one gender is in any way better or worse at being involved in the tech sector (or any sector, for that matter). Instead, it’s more of an issue of how we go about addressing the very real disparities between both job prospects and job uptake by any dissuaded minority group (and yes, women are not a literal minority, but they are in tech due to centuries of discrimination, so I feel it a valid term within context). I have a personal distaste for anything that borders on “positive discrimination”. All it creates, long term, is embitterment and injustice, in my opinion. However, having read the links below I feel a lot more at ease that the diversity programmes at Google and similar companies are not going down this route, instead focusing on making the workplace a more attractive environment for everybody. That’s something I can get behind.

If there is one element of Keith’s article that I will find fault with, it’s the blanket tone of dismissal. I understand where he’s coming from and it’s a tricky thing to call out, because it’s an opinion I find myself feeling towards other subjects. I simply don’t feel the world is ever black and white enough to make a statement like:

I refuse to debate this. Does that make me inflexible? Yep, sure does.

But, hypocritically, I also find myself agreeing with the directly following statement:

But, y’know, not everything is worthy of debate. When the very premise of the discussion is harmful, all appeals to impartiality ring hollow.

As an example, earlier this week the BBC came under fire for featuring Lord Lawson on a program about climate science. The argument for his presence is that it provides “the other side of the debate” and that the BBC have a mandate to be as impartial as possible. The issue with their reasoning is that it implies there is a debate to be had. In terms of scientific consensus, the degree to which man-made climate change is refuted is utterly negligible. The debate has been settled for decades and continuing to present it in any other way is directly harmful. It is akin, though less instantly vitriolic, to claiming that the BBC needs to include a Holocaust denier in documentaries on WWII. Yes, there are some people out there who believe that the vast majority of historians are wrong, but no organisation in their right-mind would claim that there is an actual debate soliciting both sides being heard.

Perhaps, then, it is I who is wrong on the Anti-Diversity Manifesto. Perhaps Keith is right and any discussion of non-diversity is, by its nature, only destructive and harmful because that debate, too, has been settled. Still, I can’t help but feel that claiming so and shouting it so loudly only serves to reinforce the opinions of dissenters. It’s hypocritical of me, but I don’t feel that shutting down people with these opinions is the right course of action. Perhaps, in time, that will change. For now, I’m just happy to see that the discussion being had is largely positive.

Reading List:

A Brief History of Women in Computing – Faruk Ates

So About This Googlers Manifesto – Yonatan Zunger

Dissecting the Google Employees Anti-Diversity Manifesto – Ether Alali

Accio Deathly Hallows

10 years ago today the Harry Potter series came to a close. With the publishing of The Deathly Hallows a large part of my, and many others, childhood came to an end. I find it strange that a decade has passed since, but probably for different reasons.

Whilst I was eager to read The Deathly Hallows when it first came out, I have to admit that the Potter franchise had lost its lustre for me. I grew up alongside the release dates, but as they stretched out over the last three books my own ageing overtook the target audience. By the close of the series I still counted myself a fan, but my life revolved far more around the likes of Lord of the Rings, Pratchett’s Discworld and authors like David Gemmell.

But the release of The Deathly Hallows does mark a pretty big event in my life, though I wouldn’t realise it for another three (!) years. Several days before the book was officially released, a little known channel on YouTube uploaded what would become a viral, fan-favourite and Harry Potter inspired song: Accio Deathly Hallows. The musician was Hank Green; the channel was “Brotherhood 2.0”, the fledgling website that would evolve into the Vlogbrothers. Whilst Hank and his brother John have become far better known for other reasons, ranging from writing The Fault in Our Stars (John) to creating VidCon (Hank), that song was what changed their experiment on YouTube into a community. Both brothers have pointed to Accio Deathly Hallows as a pivot point, the first time either had considered that their involvement in YouTube was more than just a one-year deal. The popularity it gave them on the platform ultimately changed both of their careers and, arguably, the face of both YouTube and the web in general.

That, for me, is the far bigger anniversary today. The Vlogbrothers, their content and their outlook on life have been a hugely impactful and important part of my life as I left home, went to University and officially began to “adult”. They remain one of my most watched YouTube channels, a huge inspiration and a brilliant example to the world of how to be humans. Whilst it feels like Harry Potter ended years ago (which I guess it did), the idea that the Vlogbrothers have been vlogging for over a decade is equal parts encouraging and terrifying. Forget Accio Deathly Hallows, I’m more interested in Accio DFTBA.

Marrs Green [#28]

I love the idea of G.F. Smith’s “World’s Favourite Colour”: ask people to submit examples of their favourite colour and then vote. The results are interesting for a variety of reasons, but for me the big one is just how much I love “Marrs Green”, the winning colour. I’ve always veered between saying my favourite colour was a shade of blue or green, with turquoise winning for many years in my youth but slowly losing ground. This particular shade, though, is stunning. Truly stunning.

Even my first exposure to the colour on Fstoppers stopped me whilst scrolling down the page. It’s rich, offers great contrast and is just incredibly visually appealing. I’d be fascinated to know whether my reaction is just coincidence or if there is something optically stimulating about Marrs Green that is somehow innately attractive. Whatever it is, I definitely have a new favourite colour; if I lived in London I would certainly be heading down to their pop-up shop to see it in person! Plus, the whole aesthetic and branding exercise is top-notch. Beautiful.

Peaks & Troughs [#25]

I believe that inspiration comes in waves. I’ve believed this for quite a while, largely because I’ll have periods of time where I can draw really well, or feel like writing every day, or take a chain of photographs I’m very happy with. When these periods occur, it feels like I’ve been hit with a wave of inspiration that is just carrying me forward, creating ideas that bounce off each other and inspire yet more to form in their wake. That concept of cyclicity is appealing, not just because it explains these bursts of creation, but also because it somehow negates the less fruitful periods in between.

I think it’s fair to say I’m in one of those less fruitful periods right now. That isn’t to say I’m not being creative though, far from it, but that creativity isn’t as immediately obvious. So perhaps I’m wrong about the whole wave-inspiration model. It’s something I’ve blamed in the past for failing similar challenges to the New 52 concept I’ve got going on at the moment. Challenges work great until you hit a trough between creative peaks, at which point they falter. But perhaps that idea is just a get-out-of-jail free card. A lie to make the failure seem, somehow, less.

Which is a fairly harsh way of looking at it. I’m not saying that taking a break, putting energy into something different or even just stepping back for a bit are a bad thing. They aren’t. That’s just how I look at it, the whole failure vs creation dichotomy. It isn’t a good way of looking at it, but it’s my way.

Still, as I said, maybe I’m wrong about the whole premise. Right now I am writing. I’ve written something every day this week, but none of those things are finished enough to publish. That isn’t a failure unless viewed through a very specific lens, which probably isn’t helpful in the first place. It’s just a different kind of progress. And that’s okay.

Sometimes, it’s okay to make incremental but unrealised progress. Right now, I’m learning how to edit in Adobe Premiere Pro. It’s absorbed quite a bit of my free time, time I would normally use to write. Once I’ve gotten to a stage I feel comfortable using the program I will have developed a very useful skill, on top of which the time required to utilise that skill will decrease massively. My creative output will increase. But in the mean time, from a birds-eye view, it will appear to wane and falter. That’s okay, but it isn’t great for time sensitive challenges.

What I’m really trying to say is this: I think my belief is wrong. I don’t think creativity comes in waves. I think certain types of creativity appeal more, or less, at certain times. And once a certain type of creativity has risen to the surface, it takes over for a while, making switching back and forth difficult. Right now, I don’t want to be writing; I want to editing photos or videos. That’s where my head space is at, that’s the creative itch I want to scratch.

Which is, truthfully, just a very long winded way of saying that I don’t have anything to write about this week. But, also, that sometimes that’s okay.

A Gap in Time [#24]

My last post was on the 8th. Today is the 20th. Do you see a little problem there? In short: 12 days are longer than a week. Sad times.

For 22 weeks I have written a minimum of one article every week. Frequently, I’ve actually managed more; in fact, the total number since the start of the year is currently at 31 published, and I know there are several more sitting at > 50% completion. Still, the challenge was one article per week for 52 weeks and I didn’t even manage half. It’s a better track record than many previous challenges, but still not a fantastic end.

However, I’m not going to stop here. You’ll notice I’m still numbering today’s post, but skipping one. The week of #23 will forever be blank but the challenge will continue, one article per week until the end of the year. I’ll be interested to see how many other blank spots appear (hopefully none).

As for the why, I think that’s the part which is most frustrating. A combination of tiredness, apathy and forgetfulness is the real answer. Last week was a build up to a fun weekend celebrating a family birthday, meaning we were staying with my partner’s parents. As a result, there was a push to get the photographs from our recent trip edited and ready to show, so that took priority of me team and wiped me out creatively. Every evening was spent gutting out a third of the stills I took and actually editing several dozen favourites, whilst lunches were spent sorting out bills etc. or just taking a break. Writing took a backseat because I was tired.

I had hoped to write something on Sunday afternoon after we got back, but as tends to happen the day disappeared. We’d intended to return before dinner and actually arrived home at 10pm, without dinner. At that point, I just forgot. It’s that simple. I came very close to missing previous uploads whilst in the Hebrides due to lack of internet and just scraped through. I was proud of that. I’m not so proud today.

Welcome Home [#21]

Busy, busy, busy. Life is far too busy right now. I only got back from the Hebrides on Monday and we’re already packing for the next trip! Not that I’m complaining about being on the move, it’s definitely my preferred state, but I barely feel like I’ve touched base with the rest of my life.

It also means I haven’t been reading very much. A few articles, here and there, but nothing worth writing about (not quite, anyway). I’m now two months behind on my MiMs (shame!) and don’t foresee that getting fixed any time soon. A have thousands of photographs to process from the last few weeks and another few hundred still queued from before that. On top of which, work is stacked up as well, so lunches have been eaten into as I catch up on various projects. The long and the short of it is that I’ve not got anything to write about and only another 30 minutes to write…

Except, that’s complete nonsense. If anything, I actually have too much to write about! The Hebrides (both Outer and Inner) were stunning, the highlands were fascinating, we met some really interesting people and I’ve had time to try out a bunch of creative techniques and start up several new projects. The problem, really, isn’t lack of content, it’s lack of time to do the content justice. Still, sometimes you just have to put proverbial pen-to-paper and push forward, so here we are.

Hopefully, in the coming weeks, I’ll get some more rounded, fleshed out thoughts written on our latest trip to the Western Isles (maybe even with accompanying imagery – wouldn’t that be a shock!). I definitely want to write up a checklist of the species we saw, places we went and food we ate. But, that can all wait for now, because first of all I want to talk about a minor revelation (or even revolution) that I had whilst on the Isle of Skye. Specifically, a revelation about theAdhocracy and what it has come to mean.

It hasn’t been that long since I last wondered aloud what the purpose of this website is. Then, as with previous times, I slightly dodged the bullet, declaring it:

equal parts scrap book and playground.

Except, that was a bit of a lie. Sure, that’s what I use theAdhocracy for, but it was never the core purpose for its existence. I didn’t mention it then because it’s a little, well, embarrassing. I was ashamed of the actual answer because theAdhocracy is, in some ways, a triumph, but it is also a very large failure.

I have a website because I want to be a website designer. It’s that simple. I’ve always enjoyed mucking around with HTML, CSS and all the other bits and pieces that make up the internet. There was even a time when, with the help of a talented and much more artistic friend, I used to make websites for money. We didn’t make very many, we didn’t make them particularly well (my fault – not his), but it made me realise that the web was something I enjoyed working with.

That was a decade ago (shudder) and I’ve never gone back. I went to university to study computer science specifically to become a web developer, but chose my course poorly and ended up graduating as a geologist (long story). Now, I work in programming, but not with websites. That, truthfully, is why theAdhocracy exists. It was meant to be somewhere for me to relearn how the web works, to play around with new technologies and experiment with developing standards. But more than that, this website was meant to be a jumping off platform for a career.

theAdhocracy was supposed to be my portfolio. It was supposed to be somewhere I could point potential clients to, somewhere to create freelancing opportunities through. The first time I devised a logo (still haven’t made it) and registered the domain was actually before making my first (and only) freelance pitch. It was meant to be a relatively easy, sure-think put together by a friend. It was actually a massively embarrassing failure where I talked excitedly to someone who had no idea who I was, why I was there or what was happening and never contacted me again. It was a grounding experience and threw me a little, so after I graduated and decided to try again I made the decision not to pitch until I had a portfolio. Which is a bit of a paradox. And another failure.

But I’m not writing this to moan or ask for sympathy. I’m writing this because, whilst on the Isle of Skye, I realised I’ve changed my mind. I’m still interested in working on the web, but it’s no longer the only end game. There are a huge number of careers I’d like to try, with web developer still amongst them, but no longer at the top of the stack. Plus, even if I did go down the freelance route, it wouldn’t be as theAdhocracy. The name has a convoluted and personal history; it still makes me smile and I wouldn’t change it if you paid me (well… how much are we talking?). But it isn’t a customer-facing name. It doesn’t make enough sense.

So that’s that. This website isn’t going anywhere, but I’m officially shrugging off this weight of guilt and frustration that has built up over how I’m using (or not using) it. Maybe, some day, I’ll design another website – it may even be to replace this one. But from now on, theAdhocracy has one purpose only: to be a place I keep stuff I want to keep. Reviews, articles, links, photographs, videos… whatever! Somewhere to be creative, without worrying about how it will affect a ‘brand’ that doesn’t exist. This has been my digital home for several years, but I haven’t been able to think of it like that because I wanted it to be my digital storefront. Well, not any more. That ends today. Welcome home.

Factual Distrust [#20]


Text reading
Interested much?

I’m currently in the Outer Hebrides (actually, I’m currently somewhere on my way back from them, but that’s where I have been for the last two weeks). As a result, I’m dipping into my archive of forgotten almost-posts to make sure that whole New 52 thing keeps on a-rolling.

But I do expect you to believe that part. That’s not really what the image above is about. No, the image above is a link to a comic by the ever-brilliant Oatmeal, attempting to explain why it’s so damned hard to convince somebody they are wrong. Present all the evidence in the world, be reasonable and clear, provide a bullet-proof argument… and that still won’t be enough. There are a bunch of reasons why that is the case, but the big two are these: the backfire effect and the energy-cost conflict. The comic details the backfire effect much better than I ever could, so if you’re unaware of it (or even if you know everything about it, to be honest) go and give it a read. You won’t regret it.

The energy-cost conflict is a term I invented, so it’s unlikely that you know anything about it. Stuart Vyse created a pretty clever illustration to explain why superstitions are a thing for Ted Ed, which sums it up nicely and is also definitely worth your time. In brief, it takes a certain amount of energy to learn something and a second amount of energy to unlearn it (not to forget it, that’s free, but to take what you know and alter it). Our brains are designed to reduce energy expenditure as much as possible, for the simple reason that it helps keep us alive longer. As a result, we’re naturally resistant to facts that would cause us to alter what we’ve learnt.

Combined, these two phenomena create a pretty large obstacle for reasoned debate and progressive change. Once someone, or a group of people, have accepted a certain belief as fact it becomes pretty hard to get them to accept that it isn’t; once that belief has become the basis for multiple other beliefs and ideas, it becomes incredibly hard. There isn’t much that can be done about this problem, as it effects everyone in the world. The most effective method is to educate people, which is what both of the links above are attempting to do. Personally, as I come to understand the way my own brain attempts to helpfully undermine me, I’ve found it a lot easier to have productive discussions with people. I’ve also found that the world is a lot more gray than black-and-white, but that’s actually a lot more interesting.